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Delta Squared 64: The Square Nebula

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Devlog

  • Delta Squared 64: General updates
    August 26, 2023 by Thiago Avidos
    1
    #shmup, #shooter, #retro, #devlog, #update
    Changelog: The renderer in Godot was changed to Forward+ so it now saves the shader cache correctly, reducing the amount of lag when loading a new enemy, even on weaker PCs. Music was updated to bette... Continue reading
  • [Bug Fixes] Delta Squared 64: The Square Nebula Demo
    April 18, 2023 by Thiago Avidos#Shmup, #update, #shoot-em-up, #3D, #shooter, #fix
    Hey! I've heard there's been a few lag issues when first playing the levels, so I've tried to fix them. I hope those are fixed, but I'll still be working on making the enemies load faster if possible... Continue reading
  • Delta Squared 64: The Square Nebula DEMO released!
    April 04, 2023 by Thiago Avidos#retro, #demo, #release, #shmup, #shoot-em-up, #abstract, #cute, #3D, #n64
    I've started this 3D project a month ago in order to practice some 3D gamedesign and learn how to approach its programming. It's been a blast trying it out! I hope you all enjoy this little demo I've... Continue reading
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