← Return to Cyber Storm Edge 64
Devlog
- April 13, 2024 by Thiago Avidos#3dplatform, #update, #fast-paced, #patch, #64bits, #bug-fixesChanges this time: Cyber Storm Edge 64 - Patch 3 notes - Fixed the cannon ball bug that happened when pausing for some time. Now it works as intended. - Adjusted the second flying enemy position from... Continue reading
- April 13, 2024 by Thiago Avidos#update, #retro, #3D, #3dplatformer, #fast-paced, #patchHere's the new patch notes: Cyber Storm Edge 64 - Patch 2 notes: -Added a proper credits scene after beating the final boss, similar to the one from the first game. - Fixed a typo... Continue reading
- April 11, 2024 by Thiago Avidos#3dplatformer, #patch, #update, #fast-paced, #actionplatformer, #64bitsHey! I've been working on some fixes after receiving some feedback. These are the patch notes: Cyber Storm Edge 64 Patch 1 notes: - Removed the pudding spring bug (was a bit tough to find a solution b... Continue reading
- April 02, 2024 by Thiago Avidos#3dPlatformer, #64bits, #Platformer, #Release, #LaunchToday is finally the game launch day! Enjoy! I've spent some months making this game, it's my very first 3D platformer! But I do think it's time to release it now. It ended up with 8 stages, 4 worlds... Continue reading